Posts Tagged ‘Gamer’

God of War 3

Tuesday, March 23rd, 2010

I loved the previous two God of War titles on the Playstation 2, so it was a sure thing that I’d buy the third one for the PS3 on release day.  It’s a true sequel to the series, continuing the story of Kratos in his quest for revenge against Olympus and, more specifically, Zeus.

The graphics of this game are just awesome.  Playing a God of War title in high-definition is a real treat.  The voice acting is WAY over the top, but it actually fits the game.  In a world where you’re swinging swords attached to chains and ripping heads off of people, bathing yourself in blood, I guess you could say that everything is actually over the top.  And that brings me to the violence.

This series has always featured unadulterated violence, so I expected it.  But they really raised the bar in this title.  If you don’t want to know about certain scenes, stop reading now and skip to the next bold sentence, because I’m about to give two specifics which could spoil your surprise.  Within the first ten minutes of play, you fight, and kill, Poseidon.  While killing a god is nothing new (after all, you killed Ares and Athena earlier in the series), you finish this fight with your bare hands, while the game perspective shifts to first-person from Poseidon’s eyes!  So you get to see what it would be like to be physically beat to death.  It was a little disturbing.  The second most disturbing fight scene in the game is the fight with Helios, where you kill him by ripping his head from his shoulders with your bare hands… and then proceed to use his severed head for the remainder of the game as a lantern.  While it might be a practical use of the sun-god’s head, it just seems to be gratuitous.  There’s also a rather gruesome use of a princess you free from Poseidon’s Palace that I found disturbing.  (And it isn’t even sexual, which surprised me.)

Okay, I’m done spoiling.

Another aspect of the God of War series that’s come to be expected is the sex.  There are a lot of bared breasts bouncing around through the game, but it looked like there was only one actual sex mini-game, which I passed up.  (And I’m rather upset that I didn’t get a trophy for that!)  I’ve always thought this facet of the series caters to a gamer of a different sort.

The story is my favorite aspect of the game, by far.  I’ve always liked the writing in this series, and this final installment in the trilogy does not disappoint.  By the end, Kratos revisits many of the same people he encountered along the way in the first and second games, and he neatly wraps up all loose ends before the final act.  The end of the game was slightly disappointing, but I don’t really think it would’ve been as good to end it any other way.  Be sure to sit through the credits for a small cut-scene at the very end, too.

Once complete, the game unlocks some challenge mini-games as well as the ability to use several godly items you picked up through your play-through of story mode.  (Using the items disables gaining trophies while they’re active, so don’t think you’ll have an easy time of trophy-hunting once you’ve got them.)  I’m not sure that the story is worth playing through a second time.  I already know how it ends, after all.  The mini-games, though, might take me another few days to finish up.

If I could change the game, I’m not sure that I would.  While the violence is extreme, I also think it’s in-character.  Kratos is, after all, really, really pissed off and he has nothing to lose in his quest to avenge the death of his wife and child.  I’d love to see the game have some sort of co-op play (because I’d much rather play with friends than solo) but how would you work that into the story?  So, no, I think I’d leave the game the way it is.

All in all, I think the game was worth the price.  To any fan of the series, I’d say it’s a definite buy.  If violence really doesn’t suit your style, then by all means avoid this game.  If you’re thinking about getting this game for a younger relative, I want to make this very clear:  The game is rated M for a reason. I would not allow a child under 16 to play this game at all.  I wouldn’t want them in the room watching.  In fact, I’d probably save play sessions for when they weren’t in the house, or asleep.

Plants vs Zombies

Tuesday, March 2nd, 2010

I saw an article on Ars Technica which mentioned how a game called “Plants vs Zombies” was being released on the iPhone, and it was a fun little game.  Always interested in fun little games, I thought I’d check it out.  It’s released by Popcap Games, which is usually a sign that I’m not interested, but I gave it a try anyway.  I’m so glad I did.

You can download the demo here, which is just a “crippled” version of the full product.  I went ahead and purchased the game a couple of boards into the demo, before I even got to the crippled areas.  That’s how fun it is.

It’s a strategy game, based on the Tower Defense model.  Zombies are invading your yard and certain plants affect certain zombies differently.  But the main game isn’t the only point worth plugging.  It’s also got several mini-games and puzzle games which unlock during play, and those are just as fun.  And, did I mention that it has ZOMBIES in it?  That alone should sell the game to at least one of my friends.

For the price, the game is a must-buy.  At the very least, check out the demo.

To Boldly Go…

Friday, February 19th, 2010

Space.  The Final Frontier.  These are the voyages of the blog Stuck in the World.  It’s continuing mission: To seek out new games, and new forms of entertainment…

My game of choice lately, if you haven’t guessed it, is Star Trek Online.  It’s an MMORPG (Massively-Multiplayer Onling Role-playing Game, and I’ll never spell it out like that ever again) set in the world of, obviously, Star Trek.  It launched last month, and I decided to jump on-board after particpating in the Beta test phase.

Let’s start out with the bad, shall we?

Due to the “unexpected” number of people playing, the servers are a little outmatched.  This is causing lag, disconnects, unexpected downtime for maintenance, and a whole mess of nerdrage on their community forums.  Cryptic (the game’s producer) claims the numbers weren’t expected, but I’m not sure that’s a feasible explanation.  I mean, it’s STAR TREK.  You’ve got an entire population of nerds and creepy geeks chomping at the bit for anything related to Star Trek, right?  Plus, wouldn’t they know how many copies they sold?  I am, however, willing to believe that they didn’t expect the high amount of players, and that they realized they’d be lacking in hardware too late in the process to get new servers up in time.  At least they’ve acknowledged the problem and are putting more infrastructure in place.

The content is not what I actually expected, and lacking.  MMOs, in general, are all about doing the same “Kill x number of bad guys and talk to me when you’re done” mission over and over again.  In Star Trek Online (hereafter referred to as STO) the number seems to be 5.  I’m fine with it, though, because it’s not too many and combat is actually fun for me.  What I expected, though, was “Star Trek” type missions.  In other words, missions with story.  To their credit, they have some attempts at this.  There’s a group of miners that are on strike which you’re asked to go negotiate with.  There’s several missions where you have to run around and scan things and not fight at all.  But it seems a little “unpolished.”  I think, over time, this problem will get resolved.

The Klingon content is awful.  This is my biggest complaint about the game.  They added Klingons as a playable faction late in the game’s development, and it shows.  There’s literally a small handful of missions you can do that are not PvP (player versus player), which means your only viable means of gaining skills is through PvP.  They’ve acknowledged this is a problem, and they’re planning on adding more content for the red side, but there’s no ETA on that.

And that’s it for the bad.  Sure, there are some minor bugs and small features which annoy me, but it’s only been out a month.  With a persistent-world MMO, these problems will certainly get corrected over time.

So what’s the good?

Everything else.  No, really.  I love this game. That’s saying a lot, considering I’ve played most of the other Star Trek single-player games out there, and hated every one them.  The only reason I even tried this one out was because the Beta invite was a perk from my Champions Online account.

Some people complain about the name-dropping, such as meeting the great-grandson of Sulu, seeing the USS Kirk and the USS McCoy, or talking to the daughter of Tom Paris and B’Elanna Torres.  To me, however, that’s the POINT of playing in a Star Trek world.  If I’m playing in a world based on Forgotten Realms (from Dungeons & Dragons) you can bet that I expect to bump into Elminster, Drizzt, and the Seven Sisters.  (Wow, I’m a nerd.)  The name-dropping does not take away from the immersion at all for me.  It adds to it.

The character customization is exactly what I expected from Cryptic.  After City of Heroes (their first MMO), no other character creator could compare.  I expected a vast array of customization, from uniform options to body types to facial structure, and STO delivered.

The rate of advancement through the game is measured.  There are people who will complain that the game is too fast, and that max level is easy to reach in a matter of days.  Those same people say the same thing about every MMO they play, though.  They don’t actually play the game.  They rush it.  They find the fastest path to get the next level and they take it.  For me, games aren’t about what’s at the end, but it’s about the ride that takes you there.

So what’s my verdict?

Buy the game.  If you’re a Star Trek fan, it’s worth playing if only for the free month.  If you’re also an MMO fan, you’ll probably won’t mind the $15/month fee.  And if you do buy it, look me up.  My global handle is @Stuck, and I’m running the fleet named Sirius Business;)

Write What You Know

Friday, February 19th, 2010

I haven’t really written much lately because nothing “blog-worthy” has been going on.  I’m sure you don’t want to know how boring my day-to-day can be, even if you do want to know that I’m doing all right.  (The few of you left reading, that is.)  So, yeah, I’m doing all right.  Strutter and I are a team in our workplace’s “Biggest Loser” event, and we’re doing fairly well.  I think we’re in second place overall.  The downside is that Strutter is already tiny, and can’t really lose much more weight, which means the home stretch is going to based completely on me.  (The other downside is that she’s a freaking Nazi when it comes to watching me eat at home!)  The upside, though, is that I’ve lost weight.  The last update I’d given on my weight here was when I dropped to 299.  After that, I sort fell off the wagon and climbed back up to 330.  Now, I’m back down to 297.  There’s like eight or nine more weeks to go, so we’ll see how much I can lose, but right now it’s a little over five pounds per week.

Aside from that, there really isn’t much going on in my life to talk about.  Unless we open the door to that dark place…  you know the place I’m talking about.  (No, not THAT place, Len.  Not quite that dark.)  I’m talking about the Game Room…

I don’t hide the fact that I’m a gamer.  Instead of watching television, I sit down at the computer.  Television has it’s place, of course.  I love watching Chuck, for example.  But mostly, television is just something to do to pass the time.  With a game, at least I get to participate in, if not control, the story.  And I like being in control.  (I promise you we aren’t going there, Len.)

And so, I’ve created a brand new post category on my blog.  Three, actually.  Stuck in the Gameroom, with two subcategories.  One for Video Games, and one for Tabletop games.  So now I can write about things I’m doing, what games I’m playing, how I like or dislike them, and pretty much alienate every reader I have left.  (Except Cap, because I know she likes Fable.  Although I don’t know if she still reads this, what with her being all busy with the job hunt and stuff.)  But at least I’ll be writing again, and I do like writing.